We're back from summer break and ready to steamroll forward with development for Project Daedalus!
First things first, we're making a significant design change for the mobile players. From our playtests, we realized the drone role just wasn't fun enough. We want to drive more interaction between mobile players and the Vive player. So we're borrowing from SpaceTeam!
Basically, the drones and the captain have to relay commands back and forth and flip switches and dials to keep the ship running.
Our basic story has always been about a crash landing, but now our intrepid team will be collecting ship parts from other wrecks on the planet. Using those parts, the team will repair The Icarus before the planet explodes!